Musings on the Nerf VIP Game type

Classic VIP

Win scenario: Escort the VIP into the Assault base (Escort).  Tag the VIP entering the base (Assault)

One team escorts the VIP, one team assaults the escort. Game is over when the VIP is tagged.  VIP takes guidance and advice from the teams, and may comment on the soundness of a strategy, or [...]

By the Power of Cut Scenes! Red Dead Redemption Story telling

Two third of the story line in RDR is now done and dusted, and I feel vaguely to entirely disappointed that I didn’t get to extract certain planned vengeance on annoying NPC characters. What I have learned from RDR thus far is that the physics of the storyline varies entirely based on cutscenes versus open [...]

Red Dead Redemption: Notes from the field

Summary:

Gameplay, game environment, open world, music and visuals: Excellent Storyline and connected creator controlled elements: Moderate to Problematic.

The Good Part: Aka the reason I own the game: The Sandbox World

The open world sandbox is much more fun than the storyline. Seriously, the only reason I bought RDR was for the [...]